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Q: Hi, Andrew. As we’re approaching the end of Robots in Disguise’s first year—how has it has been for you?
ANDREW GRIFFITH: Oh, it's been fantastic. I’m enjoying working on this book as much now as when I first began. I mean, nothing can beat the initial thrill of getting a call to take on the art chores for an ongoing Transformers series, but the fun and challenge of it has not dwindled a bit. I even recently tweeted the fact that it's been a year and a half since I got that call and I'm still as excited to be on the book now as I was then.
Q: You and writer John Barber have been working very closely on the look and feel on this book. Has it changed much from where you started out to where you are now?
ANDREW GRIFFITH: John Barber the writer? For a second, I was afraid you were asking me about the John Barber responsible for the development of rail gun technology. No really, look it up. Same name.
Parenthetical humor aside, John’s a dream to work with. We’ve been working together since July of 2010 when we started the Dark of the Moon movie prequel series Foundation, and I feel like it didn’t take us long at all to meld with each other’s storytelling ideas. I really notice as I read his scripts that he’s writing them specifically for me—he’s gotten to know what he has to detail out for me, and what he can let me take hold of and run with.
That man is writing so many different things now, as well as editing a few more, that I don’t know how he manages to keep each book straight—but working closely with him for so long I haven’t seen any less commitment or intensity from him on the part of RID. It’s kind of amazing. He just chugs right along. As far as the look and feel, I think it’s stayed pretty consistent over the issues. We’re really been trying to do some world building, with Iacon changing constantly as more ships arrive, ships are converted into buildings, and civilization takes hold. Meanwhile, this relatively settled section is surrounded by an entire planet that's been reborn and essentially unexplored. We've been working to establish a mix of strange structures naturally forming, ruined husks of ancient Cybertronian structures, and bizarre alien landscapes. Hopefully that comes across in the books.
Q: What characters have you been finding more of a challenge to draw, and do any of them come as a surprise to you? I bet there are some you can do with your eyes closed.
ANDREW GRIFFITH: I don’t know what it is, but for some reason whenever I draw a Sweep's decapitated head in RID (specifically in issue 5) it never looks right to me. Something about the boxiness of the helmet, I think.
Q: You did a different design for Starscream before going for the War for Cybertron designs. How many of the characters did you re-design that weren’t used?
ANDREW GRIFFITH: Well, truth to be told, not too many. I knew the series was going to feature Bumblebee, so my thought was to nail down (no pun intended) Bee’s look, and then base the aesthetic of the rest of the characters off of his appearance. I ended up doing about three Bumblebee designs that were never good enough that I’d want show them to anybody, and then I did some of characters like Prowl and Starscream. The Starscream one is the one you’re talking about, but looking back I don’t think the Prowl one would have worked well at all for his role in the series and I don’t know that I’d ever want to show him off. Just not a very good design in retrospect.
Q: Any stand out issues for you during this first year that surprised you?
ANDREW GRIFFITH: You know, I really enjoyed #4. When I first read that issue, I was instantly eager to draw it. On one level it read as a fairly straightforward action issue, but underneath there were a to of things going on, some of which has yet to be revealed to the reader. But I think eventually people will be able to look back at that issue and see it in a different light and say “ooooohhhhhhh.”
Q: Would you say that you’ve changed much as an artist during the year as you’ve done more and more issues?
ANDREW GRIFFITH: Well, I hope so. I always want to be improving as an artist. I definitely feel like I can confidently turn out a competent page at a faster rate than I could have at the beginning. And there are certain things I wish I would have drawn differently in the first few issues, like Bumblebee and Prowl’s heads. I don’t know what it is about Bee, if I’m not careful I just end up making his head wider and wider and wider.
Q: You went to San Diego Comic Con this year, met the fans, signed many things and talked giant robots. How’d you find it? Was it a fun experience?
ANDREW GRIFFITH: Well, I’ve gone to a number of conventions this year, and from all the fans I’ve talked to, they are all really excited about what is going on in Transfomers comics, so it's been really encouraging. That’s a very rewarding thing to hear, that what you're pouring your heart and soul and time into is being appreciated. The highlight of SDCC for me is always getting to see the people there that I never get to see otherwise, and getting to meet and talk with [legendary G.I. Joe writer] Larry Hama and [legendary Transformers writer] Flint Dille for example. But the best part was probably finally meeting John Barber and [editor] Carlos Guzman, who I’d been working closely with for two years by that point but had never met in person.
Q: From the characters you’ve designed for the series, which one of them would you like to see turned into a toy? If you were given the choice.
ANDREW GRIFFITH: I’m pretty happy with what I’ve come up with for the Constructicons, they retain enough of their G1 appearance while still looking like Cybertronian in nature. It’d be pretty awesome for me to see a Generations-line Devastator combiner based on them, similar to the combining Fall of Cybertron Bruticus toy that’s out.
Q: As we’re wrapping up the first year, there’s still to more issues to go until we hit #12. is there anything little snippets you can say without giving to much away?
ANDREW GRIFFITH: Well, I can’t say too much without IDW snipers placed across the street filling me with tranquilizers and shipping me off to Siberia, but I can promise that issues 11 to 15 are ones not to be missed. By the end of that arc, you'll have a lot of questions answered, some long unseen characters make an appearance, and some resolution to the first year’s over-arching story. Basically, it’s good stuff. I just hope I can draw it as well as it’s written.
Q: Heading into year 2, you’ve probably been talking with John Barber about the future. Anything you can say about what the fans could possibly expect?
ANDREW GRIFFITH: Yeah, we had a chance at SDCC to sit down and bounce ideas off of each other. A bit early to see if he uses any of mine. [Laughs] In all seriousness, one of the great things about John is how he’s so open to collaboration between us, and if he likes an idea I have, he’s not too proud to use it in the story. If it seems like I’m avoiding spoilers as far as where the story is going, I am. It’s hard to discuss it without giving too much away. But I will say that John and I are both excited about where things are headed.
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Transformers: Robots in Disguise Ongoing #12
John Barber (w) • Andrew Griffith (a) • Andrew Griffith, Casey Coller (c)
THE RETURN! He’s back… and CYBERTRON will never be the same. Everything BUMBLEBEE and his AUTOBOTS have built teeters at the edge of collapse—and STARSCREAM has to make the choice his whole life has been leading to.
Transformers: More Than Meets The Eye Ongoing #12
James Roberts (w) • Alex Milne (a) • Milne, Nick Roche (c)
AUTOBOTS VERSUS DECEPTICONS! The crew of the Lost Light confronts a band of rogue DECEPTICONS—with terrible consequences. As an AUTOBOT slips closer to death, a single decision sets in motion a chain of events that might just spell the end for RODIMUS and his band of travelers.
FC • 32 pages • $3.99
Transformers Spotlight: Orion Pax
James Roberts (w) • Steve Kurth (a) • Kurth, Livio Ramondelli (c)
BEFORE OPTIMUS PRIME—there was Orion Pax! Four million years ago, the future leader of the AUTOBOTS disappeared into the Cybertronian wilderness to save a friend. What happened next would take him to the very brink—and have startling repercussions on the current comics!
FC • 32 pages • $3.99
Transformers: Regeneration One #86
Simon Furman (w) • Andrew Wildman (a) • Wildman, Guido Guidi (c)
DARK REIGN! The fallout from the devastation on Earth ripples outwards, all the way to Nebulos, where GRIMLOCK faces his own darkest demons and a fateful choice that may cost him his very Spark. The dark reign of SCORPONOK begins here, and nothing will ever be the same again!
FC • 32 pages • $3.99
John Barber (w) • Livio Ramondelli, Brendan Cahill, & Andrew Griffith (a) • Andrew Griffith (c)
Transformers: Complete Drift
Shane McCarthy (w) • Alex Milne & Casey Coller (a) • Trevor Hutchison (c)
Drift gets the deluxe upgrade as the four-issue mini-series plus the Spotlight issue is collected in this hard cover oversized edition. Once a DECEPTICON, Drift now fights alongside the AUTOBOTS in the ongoing Civil War. How he came to be here, why he was once known as DEADLOCK, and how he came to be at odds with his DECEPTICON allies is revealed.
HC • FC • $24.99 • 152 pages • 7” x 11” • ISBN 978-1-61377-539-4
And those are just a few folks! Click the title bar to read all of December's Solicitations!
Transformers Robots In Disguise Volume 2
OPTIMUS PRIME has given up his title and is now Orion Pax, and he is on the trail of the deadliest DECEPTICON of all…SHOCKWAVE. The Decepticon Justice Division gets a turn as well, hunting those who disobeyed MEGATRON. And the DINOBOTS are back, headed by Ironhide into the Cybertronian wilderness searching for lost AUTOBOTS…but what they find might be the greatest danger of all!
TPB • FC • $17.99 • 104 pages • ISBN 978-1-61377-541-7
Transformers: Prime—Rage of the Dinobots #2 (of 4)
Mike Johnson & Mairghread Scott (w) • Agustin Padilla (a) • Ken Christiansen (c)
CYBERTRON FALLING! As their world collapses around them, the DINOBOTS battle SHOCKWAVE’s forces to protect the fleeing Cybertronians! SWOOP’s life hangs in the balance—his teammates fight to save him, but will he succumb to evil? The answer may not be what you expect!
FC • 32 pages • $3.99
Transformers: Prime Season 2
Mike Johnson (w) • Various (a)
The animated action of Transformers is back for season 2! Picking up right where we left our heroes after the events of “One Shall Rise,” Unicron has been defeated… but OPTIMUS PRIME has lost his memory! But not to worry, MEGATRON has plans for his newest recruit… unless the AUTOBOTS can stop their nemesis and save their leader!
TPB • FC • $7.99 • 132 pages • 5” x 7” • ISBN 978-1-61377-540-0
G.I. JOE/Transformers, Vol. 2
Josh Blaylock & Dan Jolley (w) • Mike S. Miller, E.J. Su, Tim Seeley, Emiliano Santalucia, & Guido Guidi (a) • Mike S. Miller (c)
COBRA gains control of giant, transforming robots and uses them in their attacks. In response, the United States military forms an elite group of soldiers, G.I. JOE. COBRA COMMANDER, MEGATRON, HAWK, BUMBLEBEE, OPTIMUS PRIME, and more do battle.
TPB • FC • $24.99 • 248 pages • ISBN 978-1-61377-535-6
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PAGE 1: Rodimus and company are kicking some steel here in an unknown location. It’s quite a selection of different characters you’ve got there with all their different personalities.
JAMES ROBERTS: Thus far, most self-contained issues of More Than Meets the Eye have had a standing start, in that I’ve built the story up slowly. With the Annual, in this respect and in many others, I wanted to do something different: I wanted a big, bold action sequence from the get-go. I remember watching the opening sequence to last year’s Doctor Who Christmas special, when the Doctor is racing through an exploding spaceship, and I thought “let’s have some of that.”
So we open with Rodimus doing something he’s rarely had a chance to do since we set off on the quest, and fight. I figured that when Brainstorm unveiled his insane plan to save Ultra Magnus, Rodimus would be first to volunteer. Not because he’s the leader, but because he’s always on the look out for new experiences to stave off the boredom. Whirl would be there because he gets to shoot things. I put Skids there because I wanted to play up their different approaches to fighting; Skids isn’t your typical action hero. There’s a certain finesse to what he does. And First Aid is there because, well, it’s sort of a medical operation, isn’t it. Medical and military. In fact, I almost had someone refer to it as Operation: Operation. I think we can all see why I didn’t.
PAGE 2: We learn that the battle is taking place inside the mouth of Ultra Magnus with the Nanocons. What more can you say about these creatures? And, that’s a heck of a location to be fighting a battle!
Yeah, it’s a blatant homage to Fantastic Voyage (or Innerspace for all you ’80s kids), albeit one with a Transformers twist. What I liked about the setting (apart from the weirdness; I want more weirdness in MTMTE) was that the reader would not be able to tell, at first glance, that Rodimus and Co. were inside another Transformers character. Given their mechanical physiology, the inside of a TF (big or small) looks like the inside of, say, a space station. The original draft delayed the big reveal—Ratchet’s looming head—until later, but every page matters and we had to press on with the story.
The Nanocons were first referenced in “Zero Point,” the prose story from the hardback edition of Last Stand of the Wreckers (Roadbuster thought they may have infiltrated the medibay containing Springer). I just liked the idea of a team of Decepticons so small that they were only visible to the naked eye in their combined form.
PAGE 3: Inevitably, Brainstorm is involved with getting the group inside Ultra Magnus in the first place. Is there no limit to this ’bot’s genius? He can do practically anything.
JAMES ROBERTS: He’s a very useful character to have around in that he fulfils the role of mad scientist, weapons engineer and wild card. He’s yet to have his time in the spotlight, but it will come.
You’ll notice that he’s not carrying his briefcase in this scene—or, indeed, in the entire annual. That’s because it’s in his workshop (where we last saw it in issue 7). It’s back on his wrist in future issues.
PAGE 4: A moment MTMTE readers thought they would never see. Ultra Magnus actually smiles. Was this a moment that was always going to happen?
I only became certain that I wanted the whole nanocon sequence in the Annual when I found a way to work in Magnus’ well-established reluctance/inability to smile, thus making the solution to the Autobots’ predicament character-driven.
Magnus is one of my favorite Lost Light characters to write because on a ship of (bright, well-meaning, largely likeable) fools, he’s the one guy who’s absolutely serious. But of course his very seriousness takes him to extremes, to the point where it becomes a profound character flaw. He’s the ultimate straight guy, making the other characters look even more off-beam when they’re around him.
I think he’s a tragic character: an Autobot with a tremendously deep sense of right and wrong who, as the Duly Appointed Enforcer of the Tyrest Accord, was once feared and respected—and now he’s ended up on a ship where any minute miniaturized ex-Wreckers are going to be running around in your mouth.
PAGE 5: Very clearly, that one smile has ruined Magnus’s day. I’m guessing he’ll never be allowed to forget that he did it.
JAMES ROBERTS: On a ship with only 200 or so people on board, news travels fast— especially when the topic of conversation involves one of the Big Three: Magnus, Rodimus or Drift.
The opening scene is to an extent played for laughs, but as always there’s more going on than first appears. As I say, Magnus is a tragic character; the rest of the Annual explores just what that smile—that moment of weakness—means for him.
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