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Artikel zum Thema: TF-Comics



Simon Furman über ReGeneration One #100

Wir haben hier ein Interview mit Simon Furman, indem er über das IDW Comic ReGeneration One #100 spricht.

Spencer Ellsworth: ReGeneration One has been a dream project for quite a few years–twenty-three, yes?

Simon Furman: It’s the original series, the one that really started everything. Before Marvel (and in particular Jim Shooter, who wrote the original treatment, and Bob Budiansky, who developed it and put meat on the bones) got ahold of it, it was mostly just a bunch of (largely nameless) toys imported from Japan. They crafted the backstory of Cybertron and the civil war that has underpinned everything since. So there was a great weight of expectation on finishing it well, which I never thought we did at the time. When we learned the book was being cancelled (back in 1991), we had just two issues to bring it to a conclusion of sorts, and that meant a lot of the stuff we’d set in motion just never got addressed, or we kind of cheated/rushed it. We’d only just killed off Optimus Prime, and now — suddenly — we had to get him back. We tied a neat looking bow on it, but it wasn’t the conclusion it deserved. So it’s wonderful to be able to finally finish it with due pomp and circumstance. It’s not exactly how we’d have done it back then, but it feels suitably epic. All loose ends tied up.

SE: How do you feel about ending it after all this time?

SF: Mixed emotions. Both Andrew (Wildman) and I were only interested in doing this if it was to bring it to conclusion. So it feels like job done. Finally. But it’s quite sad too, because you get invested in it and the characters all over again. You start seeing new angles and new story possibilities and you have to resist, because everything is supposed to be building to a wrap-up. You can’t risk opening any new doors. But mostly I feel satisfied that we’ve done the book proud and can be proud ourselves of what (even as purely Regeneration One) has become a substantial body of work. We originally envisioned a 5 or 6-issue limited series. So to get 20, plus an 80.5, an issue #0 and a giant-sized final issue is just incredible. We really can’t complain.

SE: Tell us a little of what we can expect in issue #100.

SF: A lot of connectivity. Issue #100 will – l hope – feel like the capstone to a 100-issue series, rather than just Regeneration One. The thing that’s been building, that comes to a head this issue, has its roots in the original series as much Regeneration One. So I hope readers feel the full impact of the ‘bigger picture’, the thing that’s been tick-ticking away in the background like a timebomb and now explodes. Certainly, as we join the story, the situation is already beyond dire. As one character puts it, “maybe we already lost this one.” And honestly, maybe they have. But there’s a still bigger picture that needs saving, even if it means a truly terrifying scale of sacrifice. Certainly there’s no halfhearted cop-outs here, no magical quick fixes. But there’s still a heck of a lot to strive for and some massive obstacles to overcome before they get there. It’s backs to the wall time, against an enemy that in many ways is homegrown, a part of themselves.

SE: How much of the original plot line that you had in 1991 has ended up in ReGen One? Is this more or less what we would have gotten if Marvel realized what a good thing it had?

SF: One thing I wanted to bring to Regeneration One that probably (even certainly) wouldn’t have been there back in the day was a sense of embracing everything Transformers that has come since 1991, between G1 and RG1. Transformers has expanded exponentially, and as well as tipping my hat to Generation 2 and the UK Transformers stories, I wanted the sense of this Transformers Multiverse (including every single iteration of Transformers you can name… from the various cartoon shows & toy lines (western and Japanese) to the IDW-verse to the movies and on and on) be an important part of RG1. That everything is connected. There’s a lot of extra play on the whole “Till All Are One” idea that wouldn’t have been there if this was a direct (at the time) continuation.

SE: I know that you adapted some of your aborted 1991 plots into the 1994 series Transformers: Generation 2, and you have now had a chance to “adapt it back” into its original form. Tell us a bit about that process.

SF: Strangely, Generation 2, while it picked up a few bits and pieces from the original series, became very much its own entity, and by sidestepping it I could pick and choose what I wanted from it without compromising what (if the original comic had continued) I wanted that to be. But with the intervening years everything has evolved, including the way I write and the way modern comics are. What we didn’t want is for RG1 to look and feel old-fashioned/outmoded, so — while we adopted some of the look and feel — we went for something modern audiences wouldn’t balk at. It had to have its own integrity. Sure, there are lots of call outs to what went before, but RG1 starts with a pretty level playing field, in the vernacular “a jumping on point”, so you can treat it as a continuation or a 20-something limited series in its own right.

SE: What kind of nice superlatives do you have for Guido Guidi’s recent work on the title?

SF: Oh, plenty. I mean I love Guido’s work anyway. Have worked with him many times before. But I admit to being a little worried when Andrew had to drop out and Guido stepped in. We had a look and feel to the book that was working for me on all levels – new and yet old at the same time. We’d hit that nice balance of familiar (Wildman/Baskerville) and fresh (JP’s colors). And I worried that Guido was a modern era Transformers artist, and that RG1 would end up looking like all the other IDW-verse titles. But Guido, who’d been doing these nice retro covers anyway, came in and kind of channeled his inner Wildman, and just blended his style in seamlessly with what had come before (aided, naturally, by having Baskerville inking him).

But Guido has been an utter trooper. No matter what I throw at him, no matter how big, sweeping or epic or small and focused, he gives it the same 100 per cent. And then you notice some small detail and see how much he’s thinking about the stuff. In #100, I blithely ask for all the characters to transform to vehicle mode and “roll out”, forgetting that Blaster is with them and he’s a boom box. So I look close and there it is, in a packed panel anyway, Blaster transforming and a car door opening, and him slotting inside. Wow… just wow. I wish I could bottle and sell him.

SE: How many Furman-style gory deaths can we expect to see in ReGen #100?

SF: Not as many as you might think. I’ve tried to not over-indulge myself and maybe confound expectations a little. It’s not a #75 in terms of the bodycount. At least not during the main action of the issue!!

SE: Please tell me you’ll kill Wheelie.

SF: See above. Just too predictable. And it would have meant a whole introduction of the character. I think I exorcised my Wheelie demon in the Spotlight I did with Klaus.

SE: You’ve also been involved in numerous other iterations of the Transformers, particularly the “ultimate TFs” IDW continuity. How have you liked the work James Roberts and John Barber are doing these days?

SF: James and John are doing great work. I feel, finally, that the IDW-verse is in safe hands.

SE: Following on that, there are a lot of rising creators–Kieron Gillen, James Roberts, Nick Roche–who were raised on your Marvel run and are avowed fans. Do you have a favorite “child” whose work you particularly admire?

SF: Hah. They’re all great. I don’t play favorites. What’s nice is Kieron, Nick and James are all great guys, on a personal level. I count them all as friends.

SE: Death’s Head, the time-traveling bounty hunter, is popping up in the Marvel books these days. Any chance you’ll be writing him again?

SF: In a second, yes?

SE: Now that you’ve done ReGen One, are there any dream Transformers projects remaining?

SF: I’m always up for more Transformers. But right now my mind hasn’t even vaguely gone to a what’s next scenario. I’m flat out busy on Matt Hatter Chronicles, How to Train Your Dragon, Marvel Fact-Files, a movie project, a creator-owned thing with Geoff Senior (that’ll probably go live via Kickstarter later this year), another with Andrew Wildman (in the TV animation realm), and even a potential stage show. Phew. Right now it’s my workload that never ends.

SE: Finally, when can we expect ReGeneration 2? It never ends, Simon!

SF: Hey, never say never, that’s my motto.

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Quelle: bleedingcool.com

Diskussion: hier!

Transformers: Robots in Disguise #27 Dark Cybertron 11

Heute haben wir die Vorschau zum IDW Comic Transformers: Robots in Disguise #27 Dark Cybertron 11.

Transformers Robots in Disguise 27 Comic Book Pr Transformers Robots in Disguise 27 Comic Book Pr Transformers Robots in Disguise 27 Comic Book Pr Transformers Robots in Disguise 27 Comic Book Pr

Quelle: itunes.apple.com

Diskussion: hier!

Mairghread Scott´s Interview zu IDW Transformers Windblade

Wir haben hier ein Interview mit Mairghread Scott gefunden, indem es um das neue IDW Comic Transformers Windblade geht. Einen Auszug haben wir hier für euch, das ganze Interview findet ihr unter comicbookresources.com

In the wake of the "Dark Cybertron" crossover, the various Transformers are in disarray. And things are about to get even more interesting for the characters, as writer Mairghread Scott and artist Sarah Stone -- the first all-female creative team to ever work on a Transformers series -- will soon be hitting them with the imminent arrival of Windblade.

The first "fan-built bot" created through a number of polls on Hasbro's website, Windblade's design, features and abilities were all decided by the general public and brought to life by Hasbro designer Lenny Panzica. The sword-wielding, jet-powered female Transformer looks set to cause a whole load of trouble for the rest of Cyberton's sons and daughters in her own four-issue, self-titled miniseries due to kick off in April. Scott spoke to CBR about her plans for the character -- and just what her arrival means for IDW Publishing's Transformers Universe as a whole.

CBR News: Windblade arrived in the IDW Transformers continuity during the recent "Dark Cybertron" crossover event. Following that story, what kind of state are the Autobots and Decepticons in as this miniseries kicks off? How are they recovering -- or not -- from the event?

Mairghread Scott: I don't think it spoils anything to say that things get a little, well -- dark by the end of "Dark Cybertron" and the whole event has very much demoralized the entire planet. Fighting an endless war is tiring, but there are only so many times you can rebuild your home-world before you start to feel like things just aren't gonna get any better.

But, in a way, this is also the perfect time to introduce a new character like Windblade because she's seeing so many things for the first time. There's an old saying that "evil triumphs when good men do nothing," and "Transformers Windblade" is just as much about the danger of staying on the sidelines as it is about evil itself.

[...]

She was created after winning a fan-poll from Hasbro which asked fan to help create a new character. How exciting was it to have the chance to introduce and establish a character into continuity?

It was extremely exciting. The moment they announced Windblade, I told John Barber that I was calling dibs on her if she made it to the comics. It's nice to see that still works. But, in all seriousness, it really is amazing to feel like Sarah and I are getting to make a little bit of Transformers history. We get to bring in a whole new character (and hopefully a new readership) to our favorite brand; we're pulling out all the stops to make sure Windblade earns a spot in Transformers for a long time to come.

[...]

There are other female Transformers, but the majority of them are identified as male. Are you interested in writing and exploring that in this series? Do the other characters treat her differently for being a female, or do they not even notice?

Obviously, Starscream's gonna use any kind of wedge issue he can -- because he's Starscream.

But Cybertronians in general are less interested in that kind of thing, and that's something I really love about the brand. Think about it: If you're fighting another Transformer, it's a lot more crucial to know what they turn into (tank, jet, flash drive) than what pronoun they use. Characters who don't know Windblade are obviously curious about who she is, but who she is, is so much more than "female."

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Diskussion: hier!

Transformers: More than Meets the Eye #27 - Dark Cybertron Teil 10

Hier haben wir die kleine Vorschau zum IDW Comic Transformers: More than Meets the Eye #27 - Dark Cybertron Teil 10.

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Diskussion: hier!

James Roberts über die 2. Staffel zu More Than Meets The Eye

James Roberts hat auf seinem Twitter Kanal etwas über die zweite Staffel zum IDW Comic More Than Meets The Eye verraten. Es wird einen weiteren Charakter geben und der ist Bluestreak!.

And from April, the crew of the Lost Light will be joined by... Bluestreak! #MTMTE_Season2

transformers comics more than meets the eye issu

Diskussion: hier!

IDW The X-Files vs The Transformers

Jetzt haben wir die Vorschau zum kommenden IDW Crossover Comic The X-Files vs The Transformers für euch.

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The X-Files: Conspiracy: TRANSFORMERS—SPOTLIGHT
Paul Crilley (w) • Dheeraj Verma (a) • Miran Kim (c)
The Lone Gunmen’s trail of secrets leads them to evidence of extraterrestrial life—mechanical extraterrestrial life! Will OPTIMUS PRIME and his allies trust these human interlopers—and what secret conspiracy could involve CYBERTRON, anyway?!
FC • 32 pages • $3.99

Diskussion: hier!

IDW Transformers: ReGeneration One #99

Hier haben wir die Vorschau zum IDW Comic Transformers: ReGeneration One Heft 99.

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Diskussion: hier!

IDW Comic Ankündigungen für Mai

Hier sind die IDW Vorschauen für den Monat Mai.

TRANSFORMERS MORE THAN MEETS EYE #29 DAWN O/T AUTOBOTS
(W) James Roberts (A/CA) Alex Milne
STAND-OFF! While the crew of the Lost Light react to MEGATRON's arrival with characteristic maturity (calling him names behind his back and ignoring him when he speaks) one AUTOBOT is convinced that a more direct approach is needed. Guess what happens when a one-time tyrant is told he's not wanted? Yeah, exactly.

TRANSFORMERS MORE THAN MEETS EYE #29 SUBSCRIPTION VAR
(W) James Roberts (A) Alex Milne (CA) Nick Roche
For subscription customers only, a special variant cover with art by Nick Roche!

TRANSFORMERS ROBOTS IN DISGUISE #29 DAWN O/T AUTOBOTS
(W) John Barber (A/CA) Andrew Griffith
DETONATION BOULEVARD! Who is MARISSA FAIREBORN-and why does she want OPTIMUS PRIME dead?! And more importantly... how did she start working with on of the AUTOBOTS deadliest enemies...? Dangerous allegiences form, thanks to the terrifying shape the CYBERTRONIANS have twisted planet Earth into!

TRANSFORMERS ROBOTS IN DISGUISE #29 SUBSCRIPTION VAR
(W) John Barber (A) Andrew Griffith (CA) Casey Coller
For subscription customers only, a special variant cover with art by Casey W. Coller!

TRANSFORMERS WINDBLADE #2 (OF 4) DAWN O/T AUTOBOTS
(W) Mairghread Scott (A/CA) Sarah Stone
CYBERTRON UNDER FIRE! Someone is out to kill WINDBLADE-but discovering who means turning to some less-than-savory 'Bots. Can WINDBLADE trust her informants enough to stake her life on them? And who will she turn to when the events of DARK CYBERTRON come back to haunt them all?

TRANSFORMERS WINDBLADE #2 (OF 4) SUBSCRIPTION VAR
(W) Mairghread Scott (A) Sarah Stone (CA) Alex Milne
For subscription customers only, a special variant cover by Alex Milne!

TRANSFORMERS REGENERATION ONE TP VOL 04
W) Simon Furman (A) Guido Guidi (CA) Andrew Wildman
Rodimus Prime struggles to comprehend what is happening as dark forces rise and an invasion begins the war to end all wars. Collects issues #96-100.

TRANSFORMERS MORE THAN MEETS THE EYE TP VOL 01 NEW PTG
(W) James Roberts, John Barber (A) Alex Milne, Nick Roche (CA) Livio Ramondelli
More Than Meets The Eye reunites the fan-favorite creative team behind Last Stand of the Wreckers and sends the Transformers on an epic quest to the farthest reaches of the Transformers Universe and beyond! Also includes the one-shot "Death of Optimus Prime."

TRANSFORMERS ROBOTS IN DISGUISE TP VOL 01 NEW PTG
(W) John Barber (A) Andrew Griffith, Casey Coller (CA) Livio Ramondelli
The war for Cybertron is over-now the hard part begins! BUMBLEBEE and his fellow AUTOBOTS struggle to maintain control of a world without OPTIMUS PRIME! Bumblebee's provisional government is struggling and Prowl defends it against the DECEPTICONS but how far will he go-and who will chose to stand by his side?

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Quelle: previewsworld.com

Diskussion: hier!

IDW Transformers: ReGeneration One Heft 99 Script

Simon Furman hat auf seinem Blog das Scriptzum IDW Comic Transformers: ReGeneration One Heft 99 veröffentlicht.

UPDATE – Hi all, I’ve been advised that this ship date (which I’m pretty sure I saw reported as the 19th earlier) has slipped to the 26th of Feb. So you got your Script (W)rap a week early!

“And so, the end is near.” Uh-huh… the honest-to-gosh, accept no substitutes penultimate issue of Transformers: Regeneration One is upon us. This week (Wednesday 19th February) sees the release of Transformers: Regeneration One #99, and what is truly the beginning of the end. We’re almost at the last hurdle, the reveal of the true force behind… well, a ton of stuff, both in Regeneration One and a clutch of the 80 issues that preceded it. But first, there’s a pretty monumental obstacle to overcome in the shape of Senator Jhiaxus and his new Cybertronian Empire. At this point, if you want to avoid even the very vanilla spoilers herein, cease and desist reading immediately. Otherwise, prepare for a truly desperate last tilt against impossible odds, as Rodimus Prime (surrender or no surrender) looks to scupper Jhiaxus’s plans for universal conformity and order. Elements in the mix that could just give him the means and opportunity for such a counter-offensive (elements Rodimus is not even aware of himself as we join the action) are a somewhat clandestine rearguard action set in motion by Kup (last issue) and the enduring/looming presence of Underbase, the collective pool of Cybertronian knowledge and experience that appears to have transcended its apparent destruction/death (in issue #50). What (or who) exactly lives on in the very heart of Starscream? And what can even it do against a foe that is legion? Also, because even all that is never enough, we learn more about the fate of Spike Witwicky (and the phenomena known as Zero Space), the Primordials reach an… evolution(?)… and the surviving humans bring out the big guns. And the true enemy is revealed. PHEW! And just for good measure, CRIKEY! Even I can’t bear to watch… (Look out for a full preview of the issue soon… I’ll update as and when that’s live and viewable).

Diskussion: hier!

Transformers: More than Meets the Eye - Interview mit James Roberts

Jetzt haben wir ein Interview mit James Roberts für euch, indem er über Transformers: More than Meets the Eye spricht. AUßerdem gibt er einiges zur zweiten Staffel bekannt.

Richard Caldwell: James, can you remember the very first piece of fiction that possessed you, whether book, comic or film? Does it still hold a place of high regard for you?

James Roberts: This is a surprisingly difficult question to answer. As a child, my dad would read me Enid Blyton stories. I don’t know how well-known Ms Blyton is in America, but she was an incredibly prolific English children’s author in the 1930s, 40s and 50s. She invented Noddy, the Famous Five, the Secret Seven and the Wishing Chair.

Now even as a kid, when your critical faculties are relatively unsophisticated (although thinking about it, you probably give a more honest reaction to a story when you’re little), you could tell that Ms Blyton stuck to pretty much the same formula: plucky kids get into scrapes, discover a secret island/mine/castle/cave/passage, and foil smugglers. And the writing is flat and perfunctory. But even so, two of her books, The Island of Adventure and The Secret Island, really took hold of me, and I remember asking my dad to read more than his usual two chapters so I could find out what happened next. ‘The Secret Island’ was particularly gripping to a six year old, and at the risk of reading too much into it after the event, it made me think about suspense and structure in storytelling: the setup, the spark, the period of calm, the complication, the resolution. It’s a good book, and it’s only now, in fact-checking elements of this answer, that I’ve discovered that it was originally published as a serial, a bit like an ongoing comic…

The first book I remember reading myself and becoming obsessed with was Mr Magus is Coming for You by Gene Kemp, which was published in 1986. I’d have been nine or ten. It starts off as an everyday adventure story set in suburbia, but (spoiler alert!) morphs into science-fiction/fantasy when the otherworldly nature of the titular character is revealed. Much more than Blyton’s books, it made me think about character in fiction. Kemp’s four protagonists are very clearly defined — actually, they’re exaggerated characters, but that’s okay. They all undergo very significant and clearly signposted transformations throughout the course of the book.

After Blyton and Kemp, we have Simon Furman. I started collecting the UK Transformers comic in late ’86 and was properly obsessed, absolutely caught up in Furman’s rich, long-form storytelling. It was TFUK more than anything that got me interested in storytelling; it served as my gateway into British comics (TFUK begat Death’s Head, Dragon’s Claws, 2000AD, Crisis, Revolver et al) and science-fiction generally. Simon’s stories still hold up well today.

RC: I should hope that if any non-creator deserved a post-creation co-creator credit it would be Furman on Transformers.

JR: Yeah, as far as I’m concerned the Holy Trinity—in terms of establishing, enriching and/or rejuvenating the TF Universe—is Bob Budiansky, Simon Furman and Bob Forward/Larry DiTillio (the story editors of the Beast Wars series). Okay, so Bob and Larry count as two people, but that would ruin my Trinity.

RC: I think while the toys, animation and films have their audiences, the comics involve less of a wait time between new material seeing light, so he’s held down the fort for the property in many ways- and went much further in breathing so many more dimensions into the Transformers universe.

JR:I think that’s because comics—good SF comics in particular—burn through new ideas. A good, strong, compelling SF hook can carry a multi-million dollar movie or a 500-page novel, or it can carry a 22 page comic. And if it’s the latter, you need another good idea a month later. I look back over the first 22 issues of More Than Meets The Eye (which I’m calling Season 1), and I probably squeezed too many new ideas and concepts in there… although maybe that’s one of the things people like about the series.

RC: I understand you were a fan long before your own name began appearing in the credit boxes, but was it Transformers specifically that really prompted your efforts to write, or had you gone the traditional route with university and the like?

JR: I was a fan when G1 was out, yes. Bit of a latecomer, though: I was ten in 1986 when I started collecting the toys and buying the UK comic. I wrote stories before I became a TF fan, although inevitably my love for the characters and concepts informed a lot of what I wrote in my formative years. I even edited a fanzine, Transtext, in my mid-teens, wherein I published both my own material and stories submitted by other fans.

I think what my love of Transformers did was encourage me to write science-fiction to the exclusion of all else, which wasn’t necessarily a good thing. I have since corrected that, but most of the fiction I wrote during my teenage years had a science-fiction bent.

RC: And your Eugenesis novel- as massive an undertaking as that was, did you ever see it as “fan-fiction”, or as a professional are you looking for ways to sneak aspects of the work into canon?

JR: I wrote Eugenesis in the late ’90s, when the original Transformers line – Generation 1- seemed dead and buried and I wanted to celebrate the richness of the fictional universe that had been built up between ’84 and ’92. It was an avowedly unofficial piece of work produced on a not-for-profit basis and so yes, it was absolutely fan-ficiton — but that didn’t mean that I approached it any less seriously than I would have done had it been official. You know, we could talk for hours about how fan-fiction is too often mocked and denigrated simply for being unofficial. Like most things in like, a lot of it is awful and some of it is great.

Anyway, Eugenesis was the apotheosis of all the TF short stories I’d written over the preceding 10 years, and it was pretty much the last TF story I wrote until I started on the TF books for IDW in 2009. I’ve deliberately tried to avoid recycling characters and concepts from the novel, mainly because I prefer to try out new things. That said, I’m conscious that the book had an exceptionally limited audience and came out over a decade ago, and so I’m not above using some of the stronger ideas in MTMTE if I think it’s for the good of the wider story. I should add that I’m talking about concepts rather then plots or character arcs or set pieces, or anything like that.
RC: Concepts like redemption itself? Redemption would seem like a heavy theme for something that began as a toyline as far as some might be concerned, yet it obviously seems to play a big part in MTMTE. Whirl was essentially a clockmaker who was mutilated by the corrupted peace time Government and basically became a psychotic killer who really should have been a Decepticon, but joined the Autobots. Cyclonus is historically a Decepticon, but you’ve turned him into an honourable soldier. What attracted you to these two characters? And is the fact that they are both trying to redeem themselves a reason why they work so well together?

JR: Yeah, it’s interesting – I never made a conscious effort to make redemption a theme for the first ‘season’. In fact, I made a point of not writing around themes at all. I prefer to let things develop organically. In my experience, deciding on a theme and working backwards makes for rather contrived and earnest stories.
With Cyclonus and Whirl, I wanted characters who were more Decepticon than Autobot, even if Cyclonus is non-affiliated and Whirl, as you say, is an Autobot (although it’s hinted that Optimus recruited him purely to ‘claim’ him before the Decepticons did). The Lost Light is crewed by decent- if flawed and wayward- Autobots, and I needed a few wild cards in there. Whirl is chaotic and violent, Cyclonus is calm and violent. I didn’t plan for them to have a vendetta until I re-wrote issue one and inserted their fight, and there was a spark that made me want to go back.

I was conscious when writing Cyclonus that I didn’t want him to be too much of the typical antihero. He needed to have and keep his rough edges. There’s a deliberately disturbing scene in issue #3 when he assaults the much smaller Tailgate in the privacy of their own hab suite, and although their relationship has changed a lot since then, he is still a person who is capable of doing that- of attacking people smaller and weaker than him. What he did was unforgivable, and he’s neither sought forgiveness or apologised for it, even though now he cares deeply for Tailgate.

With Whirl, the fun is in peeling back the layers and showing readers what makes someone like him tick. I don’t believe anyone is born bad, and I wanted to reveal, bit by bit, and not necessarily in chronological order, the events in Whirl’s life which defined him. He’s a tragic character, with reasons to be angry and to hate the world… but he’s reached the point where he probably doesn’t want to change, even if the war has ended and the world around him has changed in a way that makes it possible for him to step back from the anger he feels all the time. Like Cyclonus, he’s unapologetic about who he is.

RC: In the first issue of MTMTE Prowl received a message from the future listing all the things the crew of the Lost Light should avoid: don’t open the coffin, don’t let them take Skids, don’t go to Delphi and don’t look in the basement. These stories have all for the most part played out since. How far in advance are you coyly planning your work? And will we get a similar tease for stories yet to come?

JR: MTMTE #1 is mostly setup, as you’d expect. It’s designed as a grand pre-credits sequence in the tradition of Paul Thomas Anderson’s Magnolia, with the camera sweeping in and shadowing a character or two and then veering off to focus on someone else. By the issue’s end the crew of the Lost Light has been assembled, the ship has taken off, there’s been an accident, and our heroes have been thrown into deep space. With the message from the future at the very end of issue 1, I wanted to show that what you’ve just read is merely the beginning of a huge, sprawling, multiyear quest stuffed full of action, adventure and intrigue – I wanted readers to feel confident that we knew where we was going, that everything was mapped out, and that it was worth them investing their time in this series.

Anyway, as I wrote Season 1, I had a lot of fun foreshadowing certain events and seeding little ideas that I knew would pay off in three, six, 12 issues’ time. And once fans got the measure of the series – once they picked up on the fact that nothing is throwaway and that every conversation/decision/event hints at, or triggers, something else – a lot of them sort of surrendered to the MTMTE experience and started subjecting each issue to a level of scrutiny that, hopefully, brings further rewards. And people seem to like going back to the start and re-reading the series because, in hindsight, they see certain scenes and exchanges of dialog in a different light.

All of which is a preamble to me saying that when it came to plan Season 2 (which kicks off in April with issue #28, after Dark Cybertron finishes), I was even more determined to map out an intricate, multilayered, complex storyline, albeit once that is broken down into a series of one- and two-parters. If all goes to plan, ‘Season 2′ will climax- in a very, very big way- around the issue #50 mark.

There’s a risk to this, of course. You can take nothing for granted, especially in the world of comics, and who knows, maybe MTMTE will have to stop before it reaches the natural conclusion to Season 2. Accepting that that’s a possibility, I have a ‘break glass in case of emergency’ type back-up plan whereby I can wrap up the main plot in a handful of issues.

Will you get an in-universe tease for the Season 2 stories like at the end of issue #1? Nah. This time, I don’t want anybody knowing what’s around the corner.
RC: I think you and fellow scribe John Barber are writing rather intelligent sci-fi masquerading as Transformers comics. What won me over especially with the current TF titles is the stunning level of realism being explored. Not just in terms of the depthful characterizations and psychological drama and humor, but in the situations you both have constructed- from the notion of the pre-war government being corrupt to the arguably homosexual nature of the Chromedome/Rewind relationship. I’ve even heard an interesting argument that Bumblebee’s political struggles are analogous for the Obama administration in certain respects. Was realism a thing you and Barber wanted specifically to keep in the forefront to balance the intense science-fantasy, or was that just how things inadvertently worked out?

JR: Well I can’t speak for John as far as the Obama analogies go, but I know that neither he nor I feel constrained by writing Transformers stories. Quite the opposite, in fact. We’re talking about a sprawling SF universe populated with near-immortal mechanical beings who share a multiplicity of character traits with humans yet remain tantalisingly Other. There’s so much potential there, and everyone involved wants to take things in new directions and tell thrilling, funny, moving stories.

The best science fiction tells you something about yourself and the world you live in by making you look at big issues through new lenses- whether we’re talking about racism, oppression, the clash of ideologies, body horror, modes of government, slavery, medicine- and even gender, these days. I love exploring all of those things through More Than Meets The Eye, firstly because I want to tell thought-provoking stories (who doesn’t?), and secondly because I love world-building and exploring Cybertronian society and societal attitudes, past and present, is the best way of doing that.

As for the balance between realism and science-fantasy… I must admit I don’t consciously try to set one off against the other. But I will say that the characters are at the absolute heart of the book; most of my energy as a writer is spent on bringing them to life. Get the characters right- make people care about who’s on the page- and the rest will follow. If I was being reductionist, I’d say Character + High Concept SF + snark = MTMTE. I like to think that the book has a personality of its own, a unique one. People who get it REALLY get it.

RC: Are you the sort who needs a particular environment to get your writing knocked out- privacy, music and a computer, etc, or scraps of papers while trotting about town?

JR: I’m afraid I live and breathe the horrific stereotype of the writer camped at a table in the corner of the coffee shop, hunched over his notebook, inches away from a giant neon arrow and sign that that says, ‘Behold His Creativity’. Why the coffee shop works for me I don’t know, although I have read articles putting forward theories about how certain levels of ambient noise are conducive to creative thinking, so who knows. Maybe it’s just the coffee.

Anyway, yes, I write the first few drafts of any script in longhand because, while I can still go back and scribble and annotate and cross out, I’m not sucked into computer-enabled editing hell whereby I sit there and tinker with a sentence for three hours. Longhand, then endless redrafts on screen. The most satisfying moment for me comes near the end of the process, when you can print the whole thing off, return to the welcoming arms of the baristas, and edit the thing by hand.

Music… well, I could listen to music for ever, but I can’t listen to it whilst writing. Not any more. Music does play a part in the creative process, though: readers are used to me posting links to a selection of tracks that to my mind reflect and enhance the story in the latest issue. I think there’s a now playlist on YouTube.

RC: Now that you have stacked up a small fortune in Transformers comic book credits, have you gotten the itch to try writing comic books dealing with other properties, whether your own or commercial? Or is it Transformers all the way to the end?

JR: My love of comic books and of writing – and all forms of storytelling, including prose and scripting for film or TV – eclipses even my love for Transformers, so yes, I very much intend to try my hand at other things, other projects and properties, in due course. I enjoy science-fiction and superhero material as much as I do small-scale, kitchen sink, slice-of-life stuff, so I’m attracted to something that combines all of the above. The L Shaped Room meets Blade Runner, maybe.

RC: James, it has been a blast talking with you. One last thing though, will we ever find out what is in Brainstorm’s briefcase? Might it be the soul of Marsellus Wallace?

JR: It’s a straight question, it deserves a straight answer. And the answer is “yes”.

I like mysteries, I like slow builds, I like inviting speculation… but I also like answers, concrete and logical and sometimes even face-palm-y. So yes, the mystery of Brainstorm’s briefcase will be revealed. It will be opened, and there will be consequences… big, frightening, quest-defining consequences.

James Roberts 1392575371

Quelle: bleedingcool.com

Diskussion: hier!


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