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First up, there's the holy grail of many people's collections, Fortress Maximus. He is finally getting the Encore treatment after years of quiet hope.
Encore 23 Fortress Maximus
For those that want the big guy a bit sooner, there's an early shipment coming via air freight too.
Encore 23 Fortress Maximus (Early Air Shipment)
The second MP Prime mould is getting the Nemesis treatment!
MP10B Masterpiece Nemesis Prime - Kapow Toys
MP Soundwave is being joined by two-packs of his cassette minions!
MP15 Masterpiece Rumble & Ravage - Kapow Toys
MP16 Masterpiece Frenzy & Buzzsaw - Kapow Toys
TakaraTomy continue their Arms Micron output with Darkest Megatron and Jet Vehicon General.
TFAM-33 Arms Micron Megatron Darkest - Kapow Toys
TFAM-32 Arms Micron Jet Vehicon General - Kapow Toys
And the snazzy Generations Gift Set is also on the way!
Generations Ultimate Gift Set

NTF-Archive User bezahlen als Versand immer nur £8,50.
Fragen werden gern hier im Forum beantwortet.
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Quelle: fansproject.com
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Quelle: Planetiacon auf Facebook
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Weiter haben wir hier ein Bild, auf dem man den Masterpiece 10B sieht. Es ist ein Repaint des MP Optimus Prime und wird wohl ein Black Convoy.
Quelle: Planetiacon auf Facebook
Diskussion: hier!
Transformers AM20 Ironhide
Its still a weird one that this guy got released in green as Sgt Kup here in the UK and US but Takara have sorted it with this rather fetching red repaint. Reaction to Kup was mixed with some people flat out not liking him , I was one of the people quite taken with him though so this review will have a positive spin apart from one thing, that darn bonnet that hangs off his back in robot mode like a shelf, why ? I no understand zis ? anyway easily remedied by clipping it off and snapping it back into place in reverse just like in the picture.
The robot mode does have its issues such as shoulder pads which can slightly get in the way of shoulder movement and no waist swivel, this aside he is quite articulated and is capable of a lot of poses which is what you want from an action figure. His Micron is quite nifty is slightly simple in cannon mode, he reminds me of a builder with his little hard hat style head and claws. Mounting the Micron to Ironides arm suffers the same problems as Kups blaster in that its a slightly loose fit, hand held however is not a problem. His colours are nice and really pop when combined with the stickers, my only gripe is the blue could have stood out a bit more on the chest like in the official promo images.
Overall its a nice figure, not the best but far away from being the worst.
Ironhide scores 7/10 ( he straight up loses 1 point for that bonnet )
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mehr...Q: Hi, Andrew. As we’re approaching the end of Robots in Disguise’s first year—how has it has been for you?
ANDREW GRIFFITH: Oh, it's been fantastic. I’m enjoying working on this book as much now as when I first began. I mean, nothing can beat the initial thrill of getting a call to take on the art chores for an ongoing Transformers series, but the fun and challenge of it has not dwindled a bit. I even recently tweeted the fact that it's been a year and a half since I got that call and I'm still as excited to be on the book now as I was then.
Q: You and writer John Barber have been working very closely on the look and feel on this book. Has it changed much from where you started out to where you are now?
ANDREW GRIFFITH: John Barber the writer? For a second, I was afraid you were asking me about the John Barber responsible for the development of rail gun technology. No really, look it up. Same name.
Parenthetical humor aside, John’s a dream to work with. We’ve been working together since July of 2010 when we started the Dark of the Moon movie prequel series Foundation, and I feel like it didn’t take us long at all to meld with each other’s storytelling ideas. I really notice as I read his scripts that he’s writing them specifically for me—he’s gotten to know what he has to detail out for me, and what he can let me take hold of and run with.
That man is writing so many different things now, as well as editing a few more, that I don’t know how he manages to keep each book straight—but working closely with him for so long I haven’t seen any less commitment or intensity from him on the part of RID. It’s kind of amazing. He just chugs right along. As far as the look and feel, I think it’s stayed pretty consistent over the issues. We’re really been trying to do some world building, with Iacon changing constantly as more ships arrive, ships are converted into buildings, and civilization takes hold. Meanwhile, this relatively settled section is surrounded by an entire planet that's been reborn and essentially unexplored. We've been working to establish a mix of strange structures naturally forming, ruined husks of ancient Cybertronian structures, and bizarre alien landscapes. Hopefully that comes across in the books.
Q: What characters have you been finding more of a challenge to draw, and do any of them come as a surprise to you? I bet there are some you can do with your eyes closed.
ANDREW GRIFFITH: I don’t know what it is, but for some reason whenever I draw a Sweep's decapitated head in RID (specifically in issue 5) it never looks right to me. Something about the boxiness of the helmet, I think.
Q: You did a different design for Starscream before going for the War for Cybertron designs. How many of the characters did you re-design that weren’t used?
ANDREW GRIFFITH: Well, truth to be told, not too many. I knew the series was going to feature Bumblebee, so my thought was to nail down (no pun intended) Bee’s look, and then base the aesthetic of the rest of the characters off of his appearance. I ended up doing about three Bumblebee designs that were never good enough that I’d want show them to anybody, and then I did some of characters like Prowl and Starscream. The Starscream one is the one you’re talking about, but looking back I don’t think the Prowl one would have worked well at all for his role in the series and I don’t know that I’d ever want to show him off. Just not a very good design in retrospect.
Q: Any stand out issues for you during this first year that surprised you?
ANDREW GRIFFITH: You know, I really enjoyed #4. When I first read that issue, I was instantly eager to draw it. On one level it read as a fairly straightforward action issue, but underneath there were a to of things going on, some of which has yet to be revealed to the reader. But I think eventually people will be able to look back at that issue and see it in a different light and say “ooooohhhhhhh.”
Q: Would you say that you’ve changed much as an artist during the year as you’ve done more and more issues?
ANDREW GRIFFITH: Well, I hope so. I always want to be improving as an artist. I definitely feel like I can confidently turn out a competent page at a faster rate than I could have at the beginning. And there are certain things I wish I would have drawn differently in the first few issues, like Bumblebee and Prowl’s heads. I don’t know what it is about Bee, if I’m not careful I just end up making his head wider and wider and wider.
Q: You went to San Diego Comic Con this year, met the fans, signed many things and talked giant robots. How’d you find it? Was it a fun experience?
ANDREW GRIFFITH: Well, I’ve gone to a number of conventions this year, and from all the fans I’ve talked to, they are all really excited about what is going on in Transfomers comics, so it's been really encouraging. That’s a very rewarding thing to hear, that what you're pouring your heart and soul and time into is being appreciated. The highlight of SDCC for me is always getting to see the people there that I never get to see otherwise, and getting to meet and talk with [legendary G.I. Joe writer] Larry Hama and [legendary Transformers writer] Flint Dille for example. But the best part was probably finally meeting John Barber and [editor] Carlos Guzman, who I’d been working closely with for two years by that point but had never met in person.
Q: From the characters you’ve designed for the series, which one of them would you like to see turned into a toy? If you were given the choice.
ANDREW GRIFFITH: I’m pretty happy with what I’ve come up with for the Constructicons, they retain enough of their G1 appearance while still looking like Cybertronian in nature. It’d be pretty awesome for me to see a Generations-line Devastator combiner based on them, similar to the combining Fall of Cybertron Bruticus toy that’s out.
Q: As we’re wrapping up the first year, there’s still to more issues to go until we hit #12. is there anything little snippets you can say without giving to much away?
ANDREW GRIFFITH: Well, I can’t say too much without IDW snipers placed across the street filling me with tranquilizers and shipping me off to Siberia, but I can promise that issues 11 to 15 are ones not to be missed. By the end of that arc, you'll have a lot of questions answered, some long unseen characters make an appearance, and some resolution to the first year’s over-arching story. Basically, it’s good stuff. I just hope I can draw it as well as it’s written.
Q: Heading into year 2, you’ve probably been talking with John Barber about the future. Anything you can say about what the fans could possibly expect?
ANDREW GRIFFITH: Yeah, we had a chance at SDCC to sit down and bounce ideas off of each other. A bit early to see if he uses any of mine. [Laughs] In all seriousness, one of the great things about John is how he’s so open to collaboration between us, and if he likes an idea I have, he’s not too proud to use it in the story. If it seems like I’m avoiding spoilers as far as where the story is going, I am. It’s hard to discuss it without giving too much away. But I will say that John and I are both excited about where things are headed.
Quelle: Transformers auf Facebook
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