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TFW2005 attended the press event held by Activision in NYC today. Here is our information about the game. I literally haven't had time to read what the other sites have put up, so if there is already known info here, please disregard. Hope it's helpful.
If you have questions, ask them in this thread and I will try to answer.
Intro Movie and Quick Notes:
* Started with shot of earth, Soundwave circling in statellite mode.
* Intro movie, Cullen voice over. Humans battling Decepticons in city, Prime shows up. Looked really good.
* Overall theme at start of game for Autobots - Decepticons still attacking - trying to hide/clean up with NEST, dunno why they are still showing up.
* Decepticons - Just blow stuff up at the orders of Starscream.
* Soundwave in game, voice is very G1 like. No word on if that "comes from the movie" or not. Could be their take on it for fans. Only seen briefly as giving you info from "homebase" not as a playable character. Though he most likely is in there later.
* Cullen has full game voicing, in game and cut scenes.
* They have a big announcement regarding other voices soon, they want to be as close to movie as possible, and touch with G1 fans as well.
* Will fight Devestator. Prime is about as big as Devestators fingers. Devestator walks on all fours, groans like a monster. Super slow. Reminded me of Godzilla walking through the town/city. Does have a shredder that opens up in in stomach area that sucks things in and shreds them to nothing bits.
* Kept stressing Megatron was dead and Starscream is in command. We all know better . Whether he is in game, not known yet.
Gameplay:
* Different types of kill shots. The more different kill shots you make, the larger your power gauge grows, and you eventually get a super combo move, turns you invincible.
* Different weapons for each character, different super moves for each.
* Transforming is fluid, doesnt stop action. Need to transform into a jump in some cases to reach farther spots, acts as a turbo boost jump.
* Can fire from vehicle mode, but different firepower than when you are in robot mode. So need to go between the 2.
* Jets can Transform and then hover, fire down.
* Transform into a power slam, clears area around you like a "Hulk Smash" situation.
* Can climb buildings, jump rooftop to rooftop. Need to transform, build up speed, transform into jump to get to farther rooftops.
* Areas of the world unlock with multiple levels in each area, you choose which areas you do in what order.
* You can choose what characters to use for each mission, not chosen for you. Can in theory play thru whole game with one character or jump between.
* Some missions require interaction with humans. Need to pick up, carry to location, guard while they do things, pick back up, move to next location, etc. Human will talk to you throughout. Will hold in hand, then slap on back for climbing, then toss into backset for a transform.
* After each mission, go back to war room, where all team members are. They comment using voice overs on what you did in the previous mission. Things they say are based on what you did, speed, collateral damage, # of objectives completed, etc. Not cookie cutter, and different for each team member.
* Very fast paced, constant enemies popping up, constant fighting, explosions. Transforming constantly is necessary and part of the action.
Easter Eggs:
* Tons of G1 and other generation easter-egg type stuff. Many of the drones you fight on each side are based on non-movie Transformers characters.
* Hasbro opened up their archives and said use everything and anything you want for the extras. Stressed that the dev teams are all G1 and TF hardcore fans. So expect a lot of nods and shout outs to older fans.
* Expect more than just G1 skins. Think bigger than that.
* Sub-groups like Airielbots, Combaticons, Protectobots will be in game. At least one airelbot was sporting an almost dead-on Fireflight skin. They said there are many more things like that in there.
Extras:
* You build up your "energon" points and buy things inbetween missions. Upgrades to different aspects of your character. Kinda like level building skills in RPGs.
* As you upgrade your specs (firepower, speed, overheating, vehicle firepower, etc) - it is applied to the entire team - that way you can switch between characters on each level without losing your upgrades.
* Tons of DLC - No word on pay or free or both.
* Achievements and Trophies galore.
* Unlockables galore.
* Multiplayer online with leaderboards.
* Many different types of multiplayer coming. Capture flag, etc etc. Seems like multiplayer will be pushed as big part of game.
Overall Thoughts:
Looks great. 100 X better than first already. Visuals look next gen. Much faster gameplay, constant fighting needed. Not drive and fight, then drive some more then fight. Looks like it will have some replay value as well, as you will want to build your levels and beat times, goals for each level. The potential for the G1 connections are there, didn't see many but they were stressed as a really cool part of what they are doing. Being able to jump between areas of the world, levels within them, and characters for each run, gives the game some potential longevity.
I am not a hardcore gamer, and don't like over-complicated games. That being said, I was disappointed with the first game. Was simple, and fast, with no-replay value. Looks like this game takes care of those things. Little more complicated to get things done, lots of different combos to extend play, and tons of unlockables and throw backs to keep me interested. So, if you are a Transformers fan first, and gamer second, you should definately be able to enjoy this one for more than 15 minutes. Gamers, I never understand what you like and dont like, you always rip apart games I like, and like the ones I hate. So I can't speak to you .
Bottom line - I want this game, would buy it. If you are dazzled by pretty graphics on a big screen, and still cant get over the awesomeness of transforming back and forth over and over from the first one, but need something a little more this time, this one should do it for you.
TFW2005 attended the press event held by Activision in NYC today. Here is our information about the game. I literally haven't had time to read what the other sites have put up, so if there is already known info here, please disregard. Hope it's helpful.
If you have questions, ask them in this thread and I will try to answer.
Intro-Filmchen und ein paar Notizen:
- Startet mit dem Blick auf die Erde, welche von Soundwave im Satellitenmodus umkreist wird
- Intro Filmchen wird begleitet von der stimme Peter Cullens, Die Menschen bekämpfen die Decepticons in einer Stadt, Prime erscheint udn sieht sehr gut aus
- Das Spiel startet mit de rAutobotkampagne während die Decepticons angreifen, warum ist unbekannt, die säuberrung findet mit Hilfe von NEST statt
- Die Decepticons sind auf Zerstörungsfahrt unter dem Befel von Starscream
- Die Stimme Soundwaves ist sehr G1 gehalten, ob dies im Film vorkommt ist unbekannt, könnte sein, das die snur für die fans angefertigt wurde, er scheint reiner Informationsgeber zu sein udn wird nicht Spielbar sein
- Cullen hat sowohl In-Game und die Kurzfilme Synchronisiert
- Weitere Synchros wurden angekündigt, ebenfalls sehr G1-Lastig
- Der Kampf gegen Devestator ist gigantisch! Er bewegt sich wie auf allen Vieren, und dies sehr sehr langsam, ähnlich wie Gozilla in den alten Filmen, in Bauchnähe hat er eine Öffnung die alles in der Umgebung einsaugt und vernichtet
- Dadurch das Megatron als Tot gilt ist Starscream der neue Führer der Decepticons, ob Megatron zurückkehrt wurd nicht geklärt (aber wir wissen ja bescheid! ;-)
Das Spiel wird erheblich flüssige rund GTA-Like werdne mit Aufträgen, dynamsiche rsTory (Locations frei wählbar!) Es gibt ein hauptquartiert mit wählbaren Charakteren (Armada-Game-ähnlich)
Die transformation stoppt das Spiel nciht mehr und wird elementarer Teil des Spiels werden
Neue Subgruppen:
Arialbots, Combaicons, Protectobots
Viele G1-Anekdoten
Exras: Upgrade mittels Energonpunkten
Multilayermode wird ähnlich Battlefield 1942












