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IDW Comic Transformers: Monstrosity #6

TF-Comics Jetzt haben wir hier das Frage und Antwort Panel zum IDW Comic Transformers: Monstrosity Heft 6 mit Livio Ramondeli. 

Q: Is the wayyou’re working on pages for MONSTROSITY changed at all from when you didAUTOCRACY last year?
LIVIORAMONDELLI: It’s a sortof constant evolution, but I’m not doing anything intentionally different than AUTOCRACY. I’m just trying to make the art look better andbetter, as well as clearer. I’m always trying new little things here and thereto really pop highlights on the characters, and make the images brighter ingeneral. Even when dealing with dark shadows.

Q: It’s clearyou sure like playing with light and colors on your pages. Was this somethingyou taught yourself or something you learned at school?
LIVIORAMONDELLI: Definitely both. I studied color in school, but I spend more timethinking about it now. I’m always looking for new ways to balance out thecolors and play with light. It’s tricky with TRANSFORMERS because they’re sobright, and you’re always fighting pages looking like clashing colors.Sometimes it works better than others.

Q: How muchleeway does the script give you—do you follow what’s on the script page, or dowhat you feel is best to make it work?
LIVIORAMONDELLI: The scripts always call for specific shots, but the page layouts(and the size of the panels) is my call. Also Chris and Flint are great atletting me change things when I feel like something might work better. I’malways looking to make each shot important, and so I’ll sometimes cut outpanels that I feel we can cover in a line of dialogue and that gives us thespace for more money shots. For example, in MONSTROSITY #5 we initially saw acouple panels of Scorponok and Blitzwing about to blast the door open to therefinery. But I suggested that we just show the door exploding, which gave us acool reveal, more space, and didn’t cost us anything since your mind fills inwhat came before.

Q: In thisissue, we hear about a sixth member of the Dynobots team—Skar. Was it asurprise to see this new character appear and how much did you enjoy theprocess of designing this previously unseen team member?
LIVIORAMONDELLI: It wastricky, because you’re adding something to a classic group of characters andtrying to make it feel natural, which is always hard. At first I actuallydesigned Skar to look closer to Swoop (since Swoop tends to stand outdifferently from the other Dinobots, and it made sense to me that another wouldlook like him). But it was Chris’s desire to really see Skar as Grimlock’sclose friend as well as resemble him a bit physically. Like he could have beenas strong as Grimlock, and tragically didn’t make it. So he ended up being abit of a cross between Grimlock and Swoop—his head has some Swoop elements toit. I wasn’t surprised by the reveal as I knew from the beginning of the storySkar would appear. It was just a question of hopefully making it natural.

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Quelle: Transformers

Diskussion: hier!


IDW Comic Transformers: Monstrosity #6

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